Create a profile file Lutaro can import

The .profile format, every key, and an AI prompt to write one for you

A Lutaro profile is a plain text file. Have camera settings from a YouTube video, a Reddit post, or your own notes? You can turn them into a file Lutaro imports. Write it by hand, or let an AI write it for you. The same format works for both Picture Profiles and Creative Looks.

1. Quick start

Here is a complete, minimal profile:

name=My S-Cinetone Look
author=Jane Doe
gamma=S-Cinetone
color_mode=S-Cinetone
black_level=0
saturation=0
detail_level=-2

And here is a complete, minimal Creative Look recipe:

name=My Faded Look
profile_kind=creative_look
base_style=FL
cl_contrast=-2
cl_fade=3

Save it as My-Look.profile (plain text, UTF-8). Then get it onto a device with Lutaro:

You do not need every key. Only name= matters. Add as much or as little as your source gives you. One extra rule: a Creative Look file must include profile_kind=creative_look. Without it, Lutaro reads the file as a Picture Profile.

2. Format rules

3. Key reference - Picture Profiles

Every Picture Profile setting Lutaro understands. Copy key names and the allowed values exactly.

Tonal

KeyMeaningAllowed values
black_level Black point. Lower deepens blacks (more contrast); higher lifts shadows (a flatter look). whole number -15 to 15
gamma The tone curve / dynamic-range mapping. See the gamma list below. one of the gamma names (see the gamma list)
black_gamma_range How much of the shadow region Black Gamma Level affects. one of: Wide, Middle, Narrow
black_gamma_level Lifts (+) or crushes (−) the shadows within the Black Gamma Range. whole number -7 to 7
knee_mode How highlight compression is decided. Auto meters the scene; Manual sets the curve by hand. one of: Auto, Manual
knee_auto_max_point Highest signal level the auto-knee will target.
Only used when knee_mode = Auto.
90 to 109 (percent, e.g. 100%)
knee_auto_sensitivity How aggressively the auto-knee tracks bright scene content.
Only used when knee_mode = Auto.
one of: Low, Mid, High
knee_manual_point Signal level where highlight compression begins.
Only used when knee_mode = Manual.
75 to 109 (percent, e.g. 100%)
knee_manual_slope Steepness of the compression curve above the knee point.
Only used when knee_mode = Manual.
whole number -5 to 5

Color

KeyMeaningAllowed values
color_mode Color space / matrix. See the color-mode list below. one of the color-mode names (see the color-mode list)
saturation Overall color intensity across every hue. whole number -32 to 32
color_phase Rotates the hue wheel. Negative → magenta/red; positive → green. whole number -7 to 7
color_depth_red Density of red - deepens (+) or lightens (−) reds without shifting hue. whole number -7 to 7
color_depth_green Density of green - foliage and the green component of skin tones. whole number -7 to 7
color_depth_blue Density of blue - sky, water, and the cool side of shadows. whole number -7 to 7
color_depth_cyan Density of cyan - water, sky, and the cool complement of skin. whole number -7 to 7
color_depth_magenta Density of magenta - the red-blue blend in skin, florals, sunsets. whole number -7 to 7
color_depth_yellow Density of yellow - foliage saturation, golden light, warm skin. whole number -7 to 7

Detail

KeyMeaningAllowed values
detail_level Overall in-camera sharpening. −7 softens; +7 boosts edge contrast. whole number -7 to 7
detail_adjust_mode Use the camera's default detail tuning (Auto) or the five manual values below. one of: Auto, Manual
detail_adjust_vh_balance Vertical vs. horizontal sharpening emphasis.
Only used when detail_adjust_mode = Manual.
whole number -2 to 2
detail_adjust_bw_balance Sharpening emphasis on dark edges vs. bright edges.
Only used when detail_adjust_mode = Manual.
whole number 0 to 4
detail_adjust_limit Cap on how much sharpening any single edge can get.
Only used when detail_adjust_mode = Manual.
whole number 0 to 7
detail_adjust_crispening Suppresses low-amplitude sharpening - keeps flat areas clean.
Only used when detail_adjust_mode = Manual.
whole number 0 to 7
detail_adjust_highlight_detail How much sharpening is applied within bright highlights.
Only used when detail_adjust_mode = Manual.
whole number 0 to 4

Gamma values

MovieStillS-CinetoneCine1Cine2Cine3Cine4ITU709ITU709(800%)S-Log2S-Log3HLGHLG1HLG2HLG3

Color mode values

MovieStillS-CinetoneCinemaProITU709 MatrixBlack & WhiteS-Gamut3.CineS-Gamut3S-GamutBT.2020Rec.709709tone

4. Key reference - Creative Looks

A Creative Look starts from one of the camera's built-in base styles and adjusts it. The file must include profile_kind=creative_look. Use only these keys, and never mix them with Picture Profile keys in one file.

KeyMeaningAllowed values
base_style The built-in Creative Look preset the recipe is based on. See the base style list below. one of the base style codes (see the base style list)
cl_contrast Contrast adjustment on top of the base style. whole number -9 to 9
cl_highlights Highlights adjustment on top of the base style. whole number -9 to 9
cl_shadows Shadows adjustment on top of the base style. whole number -9 to 9
cl_fade Fade (black-lift) adjustment on top of the base style. whole number 0 to 9
cl_saturation Saturation adjustment on top of the base style. whole number -9 to 9
cl_sharpness Sharpness adjustment on top of the base style. Camera default is 4. whole number 0 to 9
cl_sharpness_range Sharpness Range adjustment on top of the base style. Camera default is 3. whole number 1 to 5
cl_clarity Clarity adjustment on top of the base style. Camera default is 1. whole number 0 to 9

Base style values

STPTNTVVVV2FLINSHBWSEFL2FL3

Metadata keys

KeyMeaningExample
name Profile name. The only key Lutaro needs - if omitted, the filename (without .profile) is used. any text; required in practice
profile_kind What kind of profile the file holds. Omit it for a Picture Profile - that is the default. picture_profile (default) or creative_look
author Who created the look. Optional; shown in the library. any text
notes Free-text notes. Optional. Use this for anything the source states that has no key of its own. any text
tags Comma-separated tags used to organize the library. e.g. tags=cinematic, warm, indoor
favorite Marks the profile as a favourite. Optional. true or false
preview_image A sample image shown with the profile. A filename kept next to the .profile file is simplest; an absolute path or ~/… also works. e.g. preview_image=My-Look.jpg
When Lutaro saves a profile it adds a few keys of its own (id, slot, tags_escaped, white_balance). You never need to write these yourself, and any extra lines you add are kept.

5. Let an AI write the file for you

Copy the prompt below into any chat AI (ChatGPT, Claude, Gemini). Then paste your settings after it, or attach a screenshot or PDF. A photo of the camera menu also works, if your AI can read images.

Why the strict rules matter. AI tools often invent a value, such as black_level=-7, when the source does not give one. The prompt tells the AI to write only what the source actually says, and to put everything else into notes=. Check the result before you import it. These values go to your camera.
You convert Sony camera color settings into Lutaro ".profile" files. Lutaro handles TWO kinds of profile: Picture Profiles (the PP1–PP11 video profiles: gamma, knee, color mode, detail, …) and Creative Looks (the ST/PT/FL/… still-photo recipes: contrast, fade, clarity, …).

I will give you camera settings from a source (a Reddit post, a YouTube description, a PDF, or a photo of the camera menu). Turn ONLY what the source explicitly states into one or more .profile files.

FILE FORMAT
- Plain UTF-8 text, one "key=value" per line.
- Keys are lowercase with underscores. Values are exact spellings from the tables below.
- A line beginning with "#" is a comment. Only "name=" is essential.

CHOOSING THE KIND
- Decide from the source which kind it describes. Gamma curves, knee, black gamma, color modes, PP slot numbers → a Picture Profile. A base look (ST, PT, NT, VV, FL, IN, SH, BW, SE, …) with contrast/highlights/shadows/fade/clarity adjustments → a Creative Look.
- A Picture Profile file uses ONLY the Picture Profile keys. A Creative Look file uses ONLY the Creative Look keys, and MUST include the line "profile_kind=creative_look". Never mix the two key sets in one file.
- If the source describes both kinds, produce a separate file for each.

METADATA KEYS
name - Profile name. The only key Lutaro needs - if omitted, the filename (without .profile) is used. (any text; required in practice)
profile_kind - What kind of profile the file holds. Omit it for a Picture Profile - that is the default. (picture_profile (default) or creative_look)
author - Who created the look. Optional; shown in the library. (any text)
notes - Free-text notes. Optional. Use this for anything the source states that has no key of its own. (any text)
tags - Comma-separated tags used to organize the library. (e.g. tags=cinematic, warm, indoor)
favorite - Marks the profile as a favourite. Optional. (true or false)
preview_image - A sample image shown with the profile. A filename kept next to the .profile file is simplest; an absolute path or ~/… also works. (e.g. preview_image=My-Look.jpg)

PICTURE PROFILE KEYS
black_level - Black point. Lower deepens blacks (more contrast); higher lifts shadows (a flatter look). Allowed: whole number -15 to 15.
gamma - The tone curve / dynamic-range mapping. See the gamma list below. Allowed: one of: Movie, Still, S-Cinetone, Cine1, Cine2, Cine3, Cine4, ITU709, ITU709(800%), S-Log2, S-Log3, HLG, HLG1, HLG2, HLG3.
black_gamma_range - How much of the shadow region Black Gamma Level affects. Allowed: one of: Wide, Middle, Narrow.
black_gamma_level - Lifts (+) or crushes (−) the shadows within the Black Gamma Range. Allowed: whole number -7 to 7.
knee_mode - How highlight compression is decided. Auto meters the scene; Manual sets the curve by hand. Allowed: one of: Auto, Manual.
knee_auto_max_point - Highest signal level the auto-knee will target. Allowed: 90 to 109 (percent, e.g. 100%). (only when knee_mode = Auto)
knee_auto_sensitivity - How aggressively the auto-knee tracks bright scene content. Allowed: one of: Low, Mid, High. (only when knee_mode = Auto)
knee_manual_point - Signal level where highlight compression begins. Allowed: 75 to 109 (percent, e.g. 100%). (only when knee_mode = Manual)
knee_manual_slope - Steepness of the compression curve above the knee point. Allowed: whole number -5 to 5. (only when knee_mode = Manual)
color_mode - Color space / matrix. See the color-mode list below. Allowed: one of: Movie, Still, S-Cinetone, Cinema, Pro, ITU709 Matrix, Black & White, S-Gamut3.Cine, S-Gamut3, S-Gamut, BT.2020, Rec.709, 709tone.
saturation - Overall color intensity across every hue. Allowed: whole number -32 to 32.
color_phase - Rotates the hue wheel. Negative → magenta/red; positive → green. Allowed: whole number -7 to 7.
color_depth_red - Density of red - deepens (+) or lightens (−) reds without shifting hue. Allowed: whole number -7 to 7.
color_depth_green - Density of green - foliage and the green component of skin tones. Allowed: whole number -7 to 7.
color_depth_blue - Density of blue - sky, water, and the cool side of shadows. Allowed: whole number -7 to 7.
color_depth_cyan - Density of cyan - water, sky, and the cool complement of skin. Allowed: whole number -7 to 7.
color_depth_magenta - Density of magenta - the red-blue blend in skin, florals, sunsets. Allowed: whole number -7 to 7.
color_depth_yellow - Density of yellow - foliage saturation, golden light, warm skin. Allowed: whole number -7 to 7.
detail_level - Overall in-camera sharpening. −7 softens; +7 boosts edge contrast. Allowed: whole number -7 to 7.
detail_adjust_mode - Use the camera's default detail tuning (Auto) or the five manual values below. Allowed: one of: Auto, Manual.
detail_adjust_vh_balance - Vertical vs. horizontal sharpening emphasis. Allowed: whole number -2 to 2. (only when detail_adjust_mode = Manual)
detail_adjust_bw_balance - Sharpening emphasis on dark edges vs. bright edges. Allowed: whole number 0 to 4. (only when detail_adjust_mode = Manual)
detail_adjust_limit - Cap on how much sharpening any single edge can get. Allowed: whole number 0 to 7. (only when detail_adjust_mode = Manual)
detail_adjust_crispening - Suppresses low-amplitude sharpening - keeps flat areas clean. Allowed: whole number 0 to 7. (only when detail_adjust_mode = Manual)
detail_adjust_highlight_detail - How much sharpening is applied within bright highlights. Allowed: whole number 0 to 4. (only when detail_adjust_mode = Manual)

CREATIVE LOOK KEYS
base_style - The built-in Creative Look preset the recipe is based on. See the base style list below. Allowed: one of: ST, PT, NT, VV, VV2, FL, IN, SH, BW, SE, FL2, FL3.
cl_contrast - Contrast adjustment on top of the base style. Allowed: whole number -9 to 9.
cl_highlights - Highlights adjustment on top of the base style. Allowed: whole number -9 to 9.
cl_shadows - Shadows adjustment on top of the base style. Allowed: whole number -9 to 9.
cl_fade - Fade (black-lift) adjustment on top of the base style. Allowed: whole number 0 to 9.
cl_saturation - Saturation adjustment on top of the base style. Allowed: whole number -9 to 9.
cl_sharpness - Sharpness adjustment on top of the base style. Camera default is 4. Allowed: whole number 0 to 9.
cl_sharpness_range - Sharpness Range adjustment on top of the base style. Camera default is 3. Allowed: whole number 1 to 5.
cl_clarity - Clarity adjustment on top of the base style. Camera default is 1. Allowed: whole number 0 to 9.

STRICT RULES - READ CAREFULLY
1. Output ONLY keys the source states an explicit value for. Never fill in defaults, never infer or guess an omitted setting.
2. Use the exact enum spellings from the tables above. If the source names a gamma, color mode, or base style that is NOT in the tables, do NOT substitute a similar one - record it verbatim in "notes=" instead.
3. Anything ambiguous, unrecognised, or that has no matching key goes into "notes=" verbatim rather than being coerced into a key.
4. Do not invent numbers. If the source says "slightly warm" with no value, put that phrase in notes=, don't write color_phase=-2.

OUTPUT
- Emit one fenced code block per profile. Each block is a complete .profile file.
- After each block, tell me to save it as "<Name>.profile" (plain text, UTF-8), using the profile's name.
- If the source describes several looks, produce one block each.

Here are my settings:
[PASTE YOUR SETTINGS HERE - or attach a screenshot / PDF]

Save each code block the AI returns as its own <Name>.profile file, then import it as shown above.

6. Other things Lutaro can import

A single .profile file is the simplest case. Lutaro also accepts:

Have settings in another form, such as a blog post or a screenshot? Use the AI prompt above to turn them into .profile files.

7. Example files

Real profiles you can import. Download one and open it in Lutaro to see how the format works.

Questions?

See the camera setup guide, email lutaro@akitaka.me, or open an issue at github.com/tarakanof/Lutaro-Site/issues.